Mirror Game
mirror game
Analogies in motor learning - acquisition and refinement of movement skills
Analogies are widely used by teachers and coaches of different movement disciplines, serving a role during the learning phase of a new skill, and honing one’s performance to a competitive level. In previous studies, analogies improved motor control in various tasks and across age groups. Our study aimed to evaluate the efficacy of analogies throughout the learning process, using kinematic measures for an in-depth analysis. We tested whether applying analogies can shorten the motor learning process and induce insight and skill improvement in tasks that usually demand many hours of practice. The experiment included a drawing task, in which subjects were asked to connect four dots into a closed shape, and a mirror game, in which subjects tracked an oval that moved across the screen. After establishing a baseline, subjects were given an analogy, explicit instructions, or no further instruction. We compared their improvement in overall skill, accuracy, and speed. Subjects in the analogy and explicit groups improved their performance in the drawing task, while significant differences were found in the mirror game only for slow movements between analogy and controls. In conclusion, analogies are an important tool for teachers and coaches, and more research is needed to understand how to apply them for maximum results. They can rapidly change motor control and strategy but may also affect only some aspects of a movement and not others. Careful thought is needed to construct an effective analogy that encompasses relevant movement facets, as well as the practitioner’s personal background and experience.