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Designing the BEARS (Both Ears) Virtual Reality Training Package to Improve Spatial Hearing in Young People with Bilateral Cochlear Implant
Deborah Vickers· Clinical Neurosciences
Oct 11, 2022
Results: the main areas which were modified based on participatory feedback were the variety of immersive scenarios to cover a range of ages and interests, the number of levels of complexity to ensure small improvements were measured, the feedback and reward schemes to ensure positive reinforcement, and specific provision for participants with balance issues, who had difficulties when using head-mounted displays. The effectiveness of the finalised BEARS suite will be evaluated in a large-scale clinical trial. We have added in additional login options for other members of the family and based on patient feedback we have improved the accompanying reward schemes. Conclusions: Through participatory design we have developed a training package (BEARS) for young people with bilateral cochlear implants. The training games are appropriate for use by the study population and ultimately should lead to patients taking control of their own management and reducing the reliance upon outpatient-based rehabilitation programmes. Virtual reality training provides a more relevant and engaging approach to rehabilitation for young people.
Exploration-Based Approach for Computationally Supported Design-by-Analogy
Hyeonik Song· Texas A&M University
Jul 7, 2022
Engineering designers practice design-by-analogy (DbA) during concept generation to retrieve knowledge from external sources or memory as inspiration to solve design problems. DbA is a tool for innovation that involves retrieving analogies from a source domain and transferring the knowledge to a target domain. While DbA produces innovative results, designers often come up with analogies by themselves or through serendipitous, random encounters. Computational support systems for searching analogies have been developed to facilitate DbA in systematic design practice. However, many systems have focused on a query-based approach, in which a designer inputs a keyword or a query function and is returned a set of algorithmically determined stimuli. In this presentation, a new analogical retrieval process that leverages a visual interaction technique is introduced. It enables designers to explore a space of analogies, rather than be constrained by what’s retrieved by a query-based algorithm. With an exploration-based DbA tool, designers have the potential to uncover more useful and unexpected inspiration for innovative design solutions.