Kinesiology seminars
December 2025
sensorimotor control, mouvement, touch, EEG
Marieva Vlachou· Institut des Sciences du Mouvement Etienne Jules Marey, Aix-Marseille Université/CNRS, France
Fri, Dec 19 · 14:00 UTC · Online
Traditionally, touch is associated with exteroception and is rarely considered a relevant sensory cue for controlling movements in space, unlike vision. We developed a technique to isolate and measure tactile involvement in controlling sliding finger movements over a surface. Young adults traced a 2D shape with their index finger under direct or mirror-reversed visual feedback to create a conflict between visual and somatosensory inputs. In this context, increased reliance on somatosensory input compromises movement accuracy. Based on the hypothesis that tactile cues contribute to guiding hand movements when in contact with a surface, we predicted poorer performance when the participants traced with their bare finger compared to when their tactile sensation was dampened by a smooth, rigid finger splint. The results supported this prediction. EEG source analyses revealed smaller current in the source-localized somatosensory cortex during sensory conflict when the finger directly touched the surface. This finding supports the hypothesis that, in response to mirror-reversed visual feedback, the central nervous system selectively gated task-irrelevant somatosensory inputs, thereby mitigating, though not entirely resolving, the visuo-somatosensory conflict. Together, our results emphasize touch’s involvement in movement control over a surface, challenging the notion that vision predominantly governs goal-directed hand or finger movements.
January 2023
Monitoring gait outcomes in rehabilitation with human pose estimation and wearable sensors
Ronald James Cotton· Center for Bionic Medicine, Shirley Ryan AbilityLab, Chicago
Thu, Jan 26 · 16:00 UTC · Online
December 2021
NMC4 Short Talk: What can 140,000 Reaches Tell Us About Demographic Contributions to Visuomotor Adaptation?
Hrach Asmerian· University of California, Berkeley
Recorded
Motor learning is typically assessed in the lab, affording a high degree of control over the task environment. However, this level of control often comes at the cost of smaller sample sizes and a homogenous pool of participants (e.g. college students). To address this, we have designed a web-based motor learning experiment, making it possible to reach a larger, more diverse set of participants. As a proof-of-concept, we collected 1,581 participants completing a visuomotor rotation task, where participants controlled a visual cursor on the screen with their mouse and trackpad. Motor learning was indexed by how fast participants were able to compensate for a 45° rotation imposed between the cursor and their actual movement. Using a cross-validated LASSO regression, we found that motor learning varied significantly with the participant’s age and sex, and also strongly correlated with the location of the target, visual acuity, and satisfaction with the experiment. In contrast, participants' mouse and browser type were features eliminated by the model, indicating that motor performance was not influenced by variations in computer hardware and software. Together, this proof-of-concept study demonstrates how large datasets can generate important insights into the factors underlying motor learning.
May 2021
Analogies in motor learning - acquisition and refinement of movement skills
Oryan Zacks· Tel Aviv University
Recorded
Analogies are widely used by teachers and coaches of different movement disciplines, serving a role during the learning phase of a new skill, and honing one’s performance to a competitive level. In previous studies, analogies improved motor control in various tasks and across age groups. Our study aimed to evaluate the efficacy of analogies throughout the learning process, using kinematic measures for an in-depth analysis. We tested whether applying analogies can shorten the motor learning process and induce insight and skill improvement in tasks that usually demand many hours of practice. The experiment included a drawing task, in which subjects were asked to connect four dots into a closed shape, and a mirror game, in which subjects tracked an oval that moved across the screen. After establishing a baseline, subjects were given an analogy, explicit instructions, or no further instruction. We compared their improvement in overall skill, accuracy, and speed. Subjects in the analogy and explicit groups improved their performance in the drawing task, while significant differences were found in the mirror game only for slow movements between analogy and controls. In conclusion, analogies are an important tool for teachers and coaches, and more research is needed to understand how to apply them for maximum results. They can rapidly change motor control and strategy but may also affect only some aspects of a movement and not others. Careful thought is needed to construct an effective analogy that encompasses relevant movement facets, as well as the practitioner’s personal background and experience.
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