ePoster

A NOVEL OLFACTORY PATCH FORAGING TASK TO STUDY DECISION MAKING IN HEAD-FIXED MICE

Tiffany Oña Jodarand 14 co-authors

Allen Institute

FENS Forum 2026 (2026)
Barcelona, Spain
Board PS06-09PM-417

Presentation

Date TBA

Board: PS06-09PM-417

Poster preview

A NOVEL OLFACTORY PATCH FORAGING TASK TO STUDY DECISION MAKING IN HEAD-FIXED MICE poster preview

Event Information

Poster Board

PS06-09PM-417

Abstract

Flexibility in an ever-changing world is key to survival for all organisms. Patch foraging decisions are a natural example of this. Animals choose between exploiting local resources or leaving to explore potentially superior places (exploitation vs exploration). We developed an ethologically grounded olfactory patch foraging task to study flexible decision-making in head-fixed mice (Figure 1a). In our paradigm, thirsty mice foraged for clustered and depleting water reward patches on a closed-loop multi-sensory virtual track. Mice had to stop in odor sites to trigger potentials water rewards and run through a site to indicate a patch leaving decision (Figure 1b). This task was learned rapidly (~5 sessions) and required minimal behavioral shaping. In patches that depleted probabilistically (Figure 1c), a single leaving threshold for reward probability was observed across patch types (n = 23 mice; Figure 1d, left) despite requiring different number of stops and rewards collected for each (Figure 1d, middle and right). In addition, we showed that manipulations of global reward rate (Figure 1e) and travel cost (Figure 1f) impacted the local patch leaving threshold. Together, these results indicate that mice make local decisions that are sensitive to global reward rate. We discuss our findings in the context of the Marginal Value Theorem (Figure 1g) as well as alternative models. Ongoing and future work will use multi-site Neuropixels recordings to examine how interconnected neural populations compute and track patch value, leaving threshold, and global reward rate in dynamic environments.Figure 1. A novel olfactory patch foraging task to study decision making in head-fixed mice. (a) Task schematic. Mice navigate a virtual track with patches that contain odor-marked reward sites (orange). Patches extend dynamically if mice continue stopping to harvest. Leaving is signaled by running through an odor site and this terminates the current patch. (b) Stop events were triggered when velocity dropped below threshold 𝑣 for duration 𝑡. A tone (red square) cued choice, and licks triggered probabilistic water rewards (blue droplet). (c) Reward depletion curves for three patch types. Orange and green patches deplete probabilistically with matched time constants but different initial reward probabilities; purple patch is non-depleting. (d) Behavior across patch types (n = 23 mice). Left: No difference in P(reward) at leaving. Middle/right: Mice collected fewer rewards and made fewer stops in green patches (***p < 0.001). (e) Effect of global reward rate manipulation. Left: Global reward rate was manipulated by changing the reward depletion curves. Δ values reflect changes relative to the control (baseline) sessions. Middle and right: Under higher reward conditions, mice left patches earlier which led to higher P(reward) at leaving. Under low reward conditions, mice stayed longer thus had higher P(reward) at leaving. Number of rewards collected changed in opposite directions for each patch type. (f) Manipulation of inter-patch travel cost and effect on leaving decisions (n=15 mice) Left: Number of stops as a function of inter-patch wheel friction level (control, low, medium, high). Mice made more stops at higher friction levels. Right: Number of stops as a function of inter-patch travel distance (50-600 cm). Mice made more stops with longer inter-patch distances and fewer stops with shorter distances. Grey dashed line indicates mean for control sessions. (g) Marginal Value Theorem (MVT) prediction (Charnov, 1976). Optimal leaving time occurs when the instantaneous reward rate equals the environment global reward rate. Dashed line marks predicted leaving point across patches with varying reward rates. Cost of travel affects the optimal leaving time.

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