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Rex Ying· Oden Institute for Computational Engineering and Sciences, UT Austin
Tue, Oct 20, 2026 · 15:30
Oden Institute Seminar by Rex Ying (Yale University) on how non-Euclidean geometries, particularly hyperbolic geometry, can enhance foundation models by better capturing hierarchies and symmetries in real-world data, with applications across Transformers, language model training, multimodal systems, and recommender systems.
Lukas Huber· University of Bern
Sun, Sep 22, 2024 · 10:30
Recent research has seen many behavioral comparisons between humans and deep neural networks (DNNs) in the domain of image classification. Often, comparison studies focus on the end-result of the learning process by measuring and comparing the similarities in the representations of object categories once they have been formed. However, the process of how these representations emerge—that is, the behavioral changes and intermediate stages observed during the acquisition—is less often directly and empirically compared. In this talk, I'm going to report a detailed investigation of the learning dynamics in human observers and various classic and state-of-the-art DNNs. We develop a constrained supervised learning environment to align learning-relevant conditions such as starting point, input modality, available input data and the feedback provided. Across the whole learning process we evaluate and compare how well learned representations can be generalized to previously unseen test data. Comparisons across the entire learning process indicate that DNNs demonstrate a level of data efficiency comparable to human learners, challenging some prevailing assumptions in the field. However, our results also reveal representational differences: while DNNs' learning is characterized by a pronounced generalisation lag, humans appear to immediately acquire generalizable representations without a preliminary phase of learning training set-specific information that is only later transferred to novel data.
Katja Hoffman· Microsoft Research
Tue, May 21, 2024 · 14:00
Developing agents capable of modeling complex environments and human behaviors within them is a key goal of artificial intelligence research. Progress towards this goal has exciting potential for applications in video games, from new tools that empower game developers to realize new creative visions, to enabling new kinds of immersive player experiences. This talk focuses on recent advances of my team at Microsoft Research towards scalable machine learning architectures that effectively capture human gameplay data. In the first part of my talk, I will focus on diffusion models as generative models of human behavior. Previously shown to have impressive image generation capabilities, I present insights that unlock applications to imitation learning for sequential decision making. In the second part of my talk, I discuss a recent project taking ideas from language modeling to build a generative sequence model of an Xbox game.
Clare Lyle· DeepMind
Tue, Mar 12, 2024 · 14:00
Nonstationarity presents a variety of challenges for machine learning systems. One surprising pathology which can arise in nonstationary learning problems is plasticity loss, whereby making progress on new learning objectives becomes more difficult as training progresses. Networks which are unable to adapt in response to changes in their environment experience plateaus or even declines in performance in highly non-stationary domains such as reinforcement learning, where the learner must quickly adapt to new information even after hundreds of millions of optimization steps. The loss of plasticity manifests in a cluster of related empirical phenomena which have been identified by a number of recent works, including the primacy bias, implicit under-parameterization, rank collapse, and capacity loss. While this phenomenon is widely observed, it is still not fully understood. This talk will present exciting recent results which shed light on the mechanisms driving the loss of plasticity in a variety of learning problems and survey methods to maintain network plasticity in non-stationary tasks, with a particular focus on deep reinforcement learning.
Wed, Feb 21, 2024 · 11:00
Lead author Mehdi Azabou will present on his work "POYO-1: A Unified, Scalable Framework for Neural Population Decoding" (https://poyo-brain.github.io/). Mehdi is an ML PhD student at Georgia Tech advised by Dr. Eva Dyer. Paper link: https://arxiv.org/abs/2310.16046 Trends in NeuroAI is a reading group hosted by the MedARC Neuroimaging & AI lab (https://medarc.ai/fmri | https://groups.google.com/g/medarc-fmri).
Stefano Panzeri· University Medical Center Hamburg-Eppendorf (UKE)
Wed, Jan 10, 2024 · 16:15
Katharina von Kriegstein· Technical University Dresden
Wed, Oct 4, 2023 · 16:00