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Generative Models Video Games

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SeminarPast EventNeuroscience

Generative models for video games (rescheduled)

Katja Hoffman

Dr

Microsoft Research

Schedule
Wednesday, May 22, 2024

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Schedule

Wednesday, May 22, 2024

2:00 PM Europe/London

Host: NeuroAI UCL

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Past Seminar

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NeuroAI UCL

Duration

70.00 minutes

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Abstract

Developing agents capable of modeling complex environments and human behaviors within them is a key goal of artificial intelligence research. Progress towards this goal has exciting potential for applications in video games, from new tools that empower game developers to realize new creative visions, to enabling new kinds of immersive player experiences. This talk focuses on recent advances of my team at Microsoft Research towards scalable machine learning architectures that effectively capture human gameplay data. In the first part of my talk, I will focus on diffusion models as generative models of human behavior. Previously shown to have impressive image generation capabilities, I present insights that unlock applications to imitation learning for sequential decision making. In the second part of my talk, I discuss a recent project taking ideas from language modeling to build a generative sequence model of an Xbox game.

Topics

NeuroAIartificial intelligencediffusion modelsgameplay datagenerative modelshuman behaviourimitation learningmachine learningsequential decision-makingxbox game

About the Speaker

Katja Hoffman

Dr

Microsoft Research

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