Multisensory perception in the metaverse
How the brain uses experience to construct its multisensory capabilities
This talk will not be recorded
The effect of gravity on the perception of distance and self-motion: a multisensory perspective
Gravity is a constant in our lives. It provides an internalized reference to which all other perceptions are related. We can experimentally manipulate the relationship between physical gravity with other cues to the direction of “up” using virtual reality - with either HMDs or specially built tilting environments - to explore how gravity contributes to perceptual judgements. The effect of gravity can also be cancelled by running experiments on the International Space Station in low Earth orbit. Changing orientation relative to gravity - or even just perceived orientation – affects your perception of how far away things are (they appear closer when supine or prone). Cancelling gravity altogether has a similar effect. Changing orientation also affects how much visual motion is needed to perceive a particular travel distance (you need less when supine or prone). Adapting to zero gravity has the opposite effect (you need more). These results will be discussed in terms of their practical consequences and the multisensory processes involved, in particular the response to visual-vestibular conflict.
What happens to our ability to perceive multisensory information as we age?
Our ability to perceive the world around us can be affected by a number of factors including the nature of the external information, prior experience of the environment, and the integrity of the underlying perceptual system. A particular challenge for the brain is to maintain a coherent perception from information encoded by the peripheral sensory organs whose function is affected by typical, developmental changes across the lifespan. Yet, how the brain adapts to the maturation of the senses, as well as experiential changes in the multisensory environment, is poorly understood. Over the past few years, we have used a range of multisensory tasks to investigate the role of ageing on the brain’s ability to merge sensory inputs. In particular, we have embedded an audio-visual task based on the sound-induced flash illusion (SIFI) into a large-scale, longitudinal study of ageing. Our findings support the idea that the temporal binding window (TBW) is modulated by age and reveal important individual differences in this TBW that may have clinical implications. However, our investigations also suggest the TWB is experience-dependent with evidence for both long and short term behavioural plasticity. An overview of these findings, including recent evidence on how multisensory integration may be associated with higher order functions, will be discussed.