The effect of gravity on the perception of distance and self-motion: a multisensory perspective
Gravity is a constant in our lives. It provides an internalized reference to which all other perceptions are related. We can experimentally manipulate the relationship between physical gravity with other cues to the direction of “up” using virtual reality - with either HMDs or specially built tilting environments - to explore how gravity contributes to perceptual judgements. The effect of gravity can also be cancelled by running experiments on the International Space Station in low Earth orbit. Changing orientation relative to gravity - or even just perceived orientation – affects your perception of how far away things are (they appear closer when supine or prone). Cancelling gravity altogether has a similar effect. Changing orientation also affects how much visual motion is needed to perceive a particular travel distance (you need less when supine or prone). Adapting to zero gravity has the opposite effect (you need more). These results will be discussed in terms of their practical consequences and the multisensory processes involved, in particular the response to visual-vestibular conflict.
Individual differences in visual (mis)perception: a multivariate statistical approach
Common factors are omnipresent in everyday life, e.g., it is widely held that there is a common factor g for intelligence. In vision, however, there seems to be a multitude of specific factors rather than a strong and unique common factor. In my thesis, I first examined the multidimensionality of the structure underlying visual illusions. To this aim, the susceptibility to various visual illusions was measured. In addition, subjects were tested with variants of the same illusion, which differed in spatial features, luminance, orientation, or contextual conditions. Only weak correlations were observed between the susceptibility to different visual illusions. An individual showing a strong susceptibility to one visual illusion does not necessarily show a strong susceptibility to other visual illusions, suggesting that the structure underlying visual illusions is multifactorial. In contrast, there were strong correlations between the susceptibility to variants of the same illusion. Hence, factors seem to be illusion-specific but not feature-specific. Second, I investigated whether a strong visual factor emerges in healthy elderly and patients with schizophrenia, which may be expected from the general decline in perceptual abilities usually reported in these two populations compared to healthy young adults. Similarly, a strong visual factor may emerge in action video gamers, who often show enhanced perceptual performance compared to non-video gamers. Hence, healthy elderly, patients with schizophrenia, and action video gamers were tested with a battery of visual tasks, such as a contrast detection and orientation discrimination task. As in control groups, between-task correlations were weak in general, which argues against the emergence of a strong common factor for vision in these populations. While similar tasks are usually assumed to rely on similar neural mechanisms, the performances in different visual tasks were only weakly related to each other, i.e., performance does not generalize across visual tasks. These results highlight the relevance of an individual differences approach to unravel the multidimensionality of the visual structure.
Investigating the sun compass in monarch butterflies (Danaus plexippus)
Every autumn, monarch butterflies migrate from North America to their overwintering sites in Central Mexico. To maintain their southward direction, these butterflies rely on celestial cues as orientation references. The position of the sun combined with additional skylight cues are integrated in the central complex, a region in the butterfly’s brain that acts as an internal compass. However, the central complex does not solely guide the butterflies on their migration but also helps monarchs in their non-migratory form manoeuvre on foraging trips through their habitat. By comparing the activity of input neurons of the central complex between migratory and non-migratory butterflies, we investigated how a different lifestyle affects the coding of orientation information in the brain.
The effect of gravity on the perception of distance and self-motion
Gravity is a constant in our lives. It provides an internalized reference to which all other perceptions are related. We can experimentally manipulate the relationship between physical gravity with other cues to the direction of “up” using virtual reality - with either HMDs or specially built tilting environments - to explore how gravity contributes to perceptual judgements. The effect of gravity can also be cancelled by running experiments on the International Space Station in low Earth orbit. Changing orientation relative to gravity - or even just perceived orientation – affects your perception of how far away things are (they appear closer when supine or prone). Cancelling gravity altogether has a similar effect. Changing orientation also affects how much visual motion is needed to perceive a particular travel distance (you need less when supine or prone). Adapting to zero gravity has the opposite effect (you need more). These results will be discussed in terms of their practical consequences and the multisensory processes involved, in particular the response to visual-vestibular conflict.
A Rare Visuospatial Disorder
Cases with visuospatial abnormalities provide opportunities for understanding the underlying cognitive mechanisms. Three cases of visual mirror-reversal have been reported: AH (McCloskey, 2009), TM (McCloskey, Valtonen, & Sherman, 2006) and PR (Pflugshaupt et al., 2007). This research reports a fourth case, BS -- with focal occipital cortical dysgenesis -- who displays highly unusual visuospatial abnormalities. They initially produced mirror reversal errors similar to those of AH, who -- like the patient in question -- showed a selective developmental deficit. Extensive examination of BS revealed phenomena such as: mirror reversal errors (sometimes affecting only parts of the visual fields) in both horizontal and vertical planes; subjective representation of visual objects and words in distinct left and right visual fields; subjective duplication of objects of visual attention (not due to diplopia); uncertainty regarding the canonical upright orientation of everyday objects; mirror reversals during saccadic eye movements on oculomotor tasks; and failure to integrate visual with other sensory inputs (e.g., they feel themself moving backwards when visual information shows they are moving forward). Fewer errors are produced under conditions of certain visual variables. These and other findings have led the researchers to conclude that BS draws upon a subjective representation of visual space that is structured phenomenally much as it is anatomically in early visual cortex (i.e., rotated through 180 degrees, split into left and right fields, etc.). Despite this, BS functions remarkably well in their everyday life, apparently due to extensive compensatory mechanisms deployed at higher (executive) processing levels beyond the visual modality.