Higher Order Function
higher order function
What happens to our ability to perceive multisensory information as we age?
Our ability to perceive the world around us can be affected by a number of factors including the nature of the external information, prior experience of the environment, and the integrity of the underlying perceptual system. A particular challenge for the brain is to maintain a coherent perception from information encoded by the peripheral sensory organs whose function is affected by typical, developmental changes across the lifespan. Yet, how the brain adapts to the maturation of the senses, as well as experiential changes in the multisensory environment, is poorly understood. Over the past few years, we have used a range of multisensory tasks to investigate the role of ageing on the brain’s ability to merge sensory inputs. In particular, we have embedded an audio-visual task based on the sound-induced flash illusion (SIFI) into a large-scale, longitudinal study of ageing. Our findings support the idea that the temporal binding window (TBW) is modulated by age and reveal important individual differences in this TBW that may have clinical implications. However, our investigations also suggest the TWB is experience-dependent with evidence for both long and short term behavioural plasticity. An overview of these findings, including recent evidence on how multisensory integration may be associated with higher order functions, will be discussed.
Transforming task representations
Humans can adapt to a novel task on our first try. By contrast, artificial intelligence systems often require immense amounts of data to adapt. In this talk, I will discuss my recent work (https://www.pnas.org/content/117/52/32970) on creating deep learning systems that can adapt on their first try by exploiting relationships between tasks. Specifically, the approach is based on transforming a representation for a known task to produce a representation for the novel task, by inferring and then using a higher order function that captures a relationship between the tasks. This approach can be interpreted as a type of analogical reasoning. I will show that task transformation can allow systems to adapt to novel tasks on their first try in domains ranging from card games, to mathematical objects, to image classification and reinforcement learning. I will discuss the analogical interpretation of this approach, an analogy between levels of abstraction within the model architecture that I refer to as homoiconicity, and what this work might suggest about using deep-learning models to infer analogies more generally.