Real World Objects
Real World Objects
The Role of Spatial and Contextual Relations of real world objects in Interval Timing
In the real world, object arrangement follows a number of rules. Some of the rules pertain to the spatial relations between objects and scenes (i.e., syntactic rules) and others about the contextual relations (i.e., semantic rules). Research has shown that violation of semantic rules influences interval timing with the duration of scenes containing such violations to be overestimated as compared to scenes with no violations. However, no study has yet investigated whether both semantic and syntactic violations can affect timing in the same way. Furthermore, it is unclear whether the effect of scene violations on timing is due to attentional or other cognitive accounts. Using an oddball paradigm and real-world scenes with or without semantic and syntactic violations, we conducted two experiments on whether time dilation will be obtained in the presence of any type of scene violation and the role of attention in any such effect. Our results from Experiment 1 showed that time dilation indeed occurred in the presence of syntactic violations, while time compression was observed for semantic violations. In Experiment 2, we further investigated whether these estimations were driven by attentional accounts, by utilizing a contrast manipulation of the target objects. The results showed that an increased contrast led to duration overestimation for both semantic and syntactic oddballs. Together, our results indicate that scene violations differentially affect timing due to violation processing differences and, moreover, their effect on timing seems to be sensitive to attentional manipulations such as target contrast.
Visual working memory representations are distorted by their use in perceptual comparisons
Visual working memory (VWM) allows us to maintain a small amount of task-relevant information in mind so that we can use them to guide our behavior. Although past studies have successfully characterized its capacity limit and representational quality during maintenance, the consequence of its usage for task-relevant behaviors has been largely unknown. In this talk, I will demonstrate that VWM representations get distorted when they are used for perceptual comparisons with new visual inputs, especially when the inputs are subjectively similar to the VWM representations. Furthermore, I will show that this similarity-induced memory bias (SIMB) occurs for both simple (e.g. , color, shape) and complex stimuli (e.g., real world objects, faces) that are perceptually encoded and retrieved from long-term memory. Given the observed versatility of the SIMB, its implication for other memory distortion phenomena (e.g., distractor-induced distortion, misinformation effect) will be discussed.