Cognitive Psychology seminars
May 2026
Traditional work in the study of human reward-based learning involves designing an experimental task---often inspired by Reinforcement Learning (RL) theory---and fits a small set of computational models---often inspired by RL algorithms---to that dataset. For example, researchers often model human behavior on bandit tasks using variants of Q-learning. While this approach has been highly productive, leading to landmark discoveries such as the dopamine reward prediction error hypothesis, it also has limitations. This talk focuses on the lack of generalizability of such models: Even if they closely fit behavior on the original task, models derived from the one-task-one-model paradigm usually predict behavior on other tasks quite poorly. I argue that this lack of generalizability is a fundamental problem for the cognitive sciences: we intuitively expect our models to be robust to superficial task differences, such as variations in the number of choice options, reward probabilities, or the exact kind of non-stationarity. I will propose potential solutions to this problem along two dimensions: the behavioral dataset and the computational model. Regarding computational models, I will introduce work in which we moved beyond the limitations of hand-crafted one-off models by employing flexible, data-driven methods. These methods allowed us to compare classes of models instead of individual model instances, allowing us to cover the space of possible models more exhaustively, and innovate cognitive mechanisms very efficiently. For the behavioral dataset, we move from using single learning tasks to a comprehensive task space that encompasses most existing paradigms in the literature, while closing the gaps between them in a near-continuous fashion. Our results suggest that more general models in conjunction with broader datasets can pave the road toward increasingly general models of human reward-based learning and decision making, and a persistent departure from many aspects of RL theory. Presented in the van Vreeswijk Theoretical Neuroscience Seminar series (formerly WWTNS) on 2026-05-20. Recording duration: 00:51:19.
Video · 51 minComputational NeuroscienceCognitionSeries: van Vreeswijk Theoretical Neuroscience Seminar
April 2026
Reward expectations – one’s prediction about the likelihood of future outcomes - play a central role in shaping the satisfaction derived from those outcomes. Most existing research treats expectations as static, assuming they remain fixed in time. However, real-life expectations are often dynamic, fluctuating as new information becomes available. For example, during a soccer game, your expectations of seeing your team winning will likely rise and fall as the game unfolds. In the main part of this talk, I will present a series of studies demonstrating that human expectations can be tracked at sub-second timescales. Using slot machines as a case study, we leverage the continuous deceleration of the reels to elicit moment-by-moment fluctuations in rewardexpectations. To capture these dynamics, we take complementary approaches: we use the high temporal resolution of electroencephalography (EEG) to track neural signatures of evolving expectations, and we develop a novel behavioral paradigm (“Slot or Not”) designed to measure changes in expectations via betting behavior. Across four studies, we show that expectations fluctuate continuously and can be tracked both behaviorally and neurally. Extending these findings, a subsequent intracranial study shows that the human orbitofrontal cortex (OFC) encodes the moment-by-moment changes of reward expectations. In the second part of this talk, I will return to the relationship between expectations andsatisfaction. If expectations shape satisfaction, and if they are best conceptualized as dynamic trajectories rather than static quantities, a key question arises: does the trajectory leading up to an outcome influence how that outcome is evaluated? I will outline a new research direction aimed at formalizing this relationship using computational modeling. This is ongoing work, and I welcome feedback on how best to formalize these ideas. Finally, I will discuss potential extensions of this framework to psychopathology, asking whether alterations in dynamic expectations may characterize conditions such as Major Depressive Disorder and Gambling disorder. Together, this work introduces a new framework for studying expectations as dynamic processes, offering a richer understanding Presented in the van Vreeswijk Theoretical Neuroscience Seminar series (formerly WWTNS) on 2026-04-29. Recording duration: 00:42:25.
Video · 42 minComputational NeuroscienceCognitionSeries: van Vreeswijk Theoretical Neuroscience Seminar
January 2023
Mechanisms of relational structure mapping across analogy tasks
Adam Chuderski· Jagiellonian University
Recorded
Following the seminal structure mapping theory by Dedre Gentner, the process of mapping the corresponding structures of relations defining two analogs has been understood as a key component of analogy making. However, not without a merit, in recent years some semantic, pragmatic, and perceptual aspects of analogy mapping attracted primary attention of analogy researchers. For almost a decade, our team have been re-focusing on relational structure mapping, investigating its potential mechanisms across various analogy tasks, both abstract (semantically-lean) and more concrete (semantically-rich), using diverse methods (behavioral, correlational, eye-tracking, EEG). I will present the overview of our main findings. They suggest that structure mapping (1) consists of an incremental construction of the ultimate mental representation, (2) which strongly depends on working memory resources and reasoning ability, (3) even if as little as a single trivial relation needs to be represented mentally. The effective mapping (4) is related to the slowest brain rhythm – the delta band (around 2-3 Hz) – suggesting its highly integrative nature. Finally, we have developed a new task – Graph Mapping – which involves pure mapping of two explicit relational structures. This task allows for precise investigation and manipulation of the mapping process in experiments, as well as is one of the best proxies of individual differences in reasoning ability. Structure mapping is as crucial to analogy as Gentner advocated, and perhaps it is crucial to cognition in general.
October 2022
Learning predictive maps in the brain for spatial navigation
William de Cothi· Barry lab, UCL
Recorded
The predictive map hypothesis provides a promising framework to model representations in the hippocampal formation. I will introduce a tractable implementation of a predictive map called the successor representation (SR), before presenting data showing that rats and humans display SR-like navigational choices on a novel open-field maze. Next, I will show how such a predictive map could be implemented using spatial representations found in the hippocampal formation, before finally presenting how such learning might be well approximated by phenomena that exist in the spatial memory system - namely spike-timing dependent plasticity and theta phase precession.
February 2022
Neurocognitive mechanisms of enhanced implicit temporal processing in action video game players
Francois R. Foerster· Giersch Lab, INSERM U1114
Recorded
Playing action video games involves both explicit (conscious) and implicit (non-conscious) expectations of timed events, such as the appearance of foes. While studies revealed that explicit attention skills are improved in action video game players (VGPs), their implicit skills remained untested. To this end, we investigated explicit and implicit temporal processing in VGPs and non-VGPs (control participants). In our variable foreperiod task, participants were immersed in a virtual reality and instructed to respond to a visual target appearing at variable delays after a cue. I will present behavioral, oculomotor and EEG data and discuss possible markers of the implicit passage of time and explicit temporal attention processing. All evidence indicates that VGPs have enhanced implicit skills to track the passage of time, which does not require conscious attention. Thus, action video game play may improve a temporal processing found altered in psychopathologies, such as schizophrenia. Could digital (game-based) interventions help remediate temporal processing deficits in psychiatric populations?
Modeling Visual Attention in Neuroscience, Psychology, and Machine Learning
Grace Lindsay· University College London
Recorded
Do we reason differently about affectively charged analogies? Insights from EEG research
Yanick Leblanc-Sirois· Université Laval
Recorded
Affectively charged analogies are commonly used in literature and art, but also in politics and argumentation. There are reasons to think we may process these analogies differently. Notably, analogical reasoning is a complex process that requires the use of cognitive resources, which are limited. In the presence of affectively charged content, some of these resources might be directed towards affective processing and away from analogical reasoning. To investigate this idea, I investigated effects of affective charge on differences in brain activity evoked by sound versus unsound analogies. The presentation will detail the methods and results for two such experiments, one in which participants saw analogies formed of neutral and negative words and one in which they were created by combining conditioned symbols. I will also briefly discuss future research aiming to investigate the effects of analogical reasoning on brain activity related to affective processing.
January 2022
Deforming the metric of cognitive maps distorts memory
Jacob Bellmund· Doeller lab, MPI CBS and the Kavli Institute
Recorded
Environmental boundaries anchor cognitive maps that support memory. However, trapezoidal boundary geometry distorts the regular firing patterns of entorhinal grid cells proposedly providing a metric for cognitive maps. Here, we test the impact of trapezoidal boundary geometry on human spatial memory using immersive virtual reality. Consistent with reduced regularity of grid patterns in rodents and a grid-cell model based on the eigenvectors of the successor representation, human positional memory was degraded in a trapezoid compared to a square environment; an effect particularly pronounced in the trapezoid’s narrow part. Congruent with spatial frequency changes of eigenvector grid patterns, distance estimates between remembered positions were persistently biased; revealing distorted memory maps that explained behavior better than the objective maps. Our findings demonstrate that environmental geometry affects human spatial memory similarly to rodent grid cell activity — thus strengthening the putative link between grid cells and behavior along with their cognitive functions beyond navigation.
October 2021
Encoding and perceiving the texture of sounds: auditory midbrain codes for recognizing and categorizing auditory texture and for listening in noise
Monty Escabi· University of Connecticut
Recorded
Natural soundscapes such as from a forest, a busy restaurant, or a busy intersection are generally composed of a cacophony of sounds that the brain needs to interpret either independently or collectively. In certain instances sounds - such as from moving cars, sirens, and people talking - are perceived in unison and are recognized collectively as single sound (e.g., city noise). In other instances, such as for the cocktail party problem, multiple sounds compete for attention so that the surrounding background noise (e.g., speech babble) interferes with the perception of a single sound source (e.g., a single talker). I will describe results from my lab on the perception and neural representation of auditory textures. Textures, such as a from a babbling brook, restaurant noise, or speech babble are stationary sounds consisting of multiple independent sound sources that can be quantitatively defined by summary statistics of an auditory model (McDermott & Simoncelli 2011). How and where in the auditory system are summary statistics represented and the neural codes that potentially contribute towards their perception, however, are largely unknown. Using high-density multi-channel recordings from the auditory midbrain of unanesthetized rabbits and complementary perceptual studies on human listeners, I will first describe neural and perceptual strategies for encoding and perceiving auditory textures. I will demonstrate how distinct statistics of sounds, including the sound spectrum and high-order statistics related to the temporal and spectral correlation structure of sounds, contribute to texture perception and are reflected in neural activity. Using decoding methods I will then demonstrate how various low and high-order neural response statistics can differentially contribute towards a variety of auditory tasks including texture recognition, discrimination, and categorization. Finally, I will show examples from our recent studies on how high-order sound statistics and accompanying neural activity underlie difficulties for recognizing speech in background noise.
February 2021
The When, Where and What of visual memory formation
Brad Wyble· Pennsylvania State University
Recorded
The eyes send a continuous stream of about two million nerve fibers to the brain, but only a fraction of this information is stored as visual memories. This talk will detail three neurocomputational models that attempt an understanding how the visual system makes on-the-fly decisions about how to encode that information. First, the STST family of models (Bowman & Wyble 2007; Wyble, Potter, Bowman & Nieuwenstein 2011) proposes mechanisms for temporal segmentation of continuous input. The conclusion of this work is that the visual system has mechanisms for rapidly creating brief episodes of attention that highlight important moments in time, and also separates each episode from temporally adjacent neighbors to benefit learning. Next, the RAGNAROC model (Wyble et al. 2019) describes a decision process for determining the spatial focus (or foci) of attention in a spatiotopic field and the neural mechanisms that provide enhancement of targets and suppression of highly distracting information. This work highlights the importance of integrating behavioral and electrophysiological data to provide empirical constraints on a neurally plausible model of spatial attention. The model also highlights how a neural circuit can make decisions in a continuous space, rather than among discrete alternatives. Finally, the binding pool (Swan & Wyble 2014; Hedayati, O’Donnell, Wyble in Prep) provides a mechanism for selectively encoding specific attributes (i.e. color, shape, category) of a visual object to be stored in a consolidated memory representation. The binding pool is akin to a holographic memory system that layers representations of select latent representations corresponding to different attributes of a given object. Moreover, it can bind features into distinct objects by linking them to token placeholders. Future work looks toward combining these models into a coherent framework for understanding the full measure of on-the-fly attentional mechanisms and how they improve learning.
November 2020
Time perception: how our judgment of time is influenced by the regularity and change in stimulus distribution?
MIngbo Cai· International Research Center for Neurointelligence | The University of Tokyo | Institutes for Advanced Study
Recorded
To organize various experiences in a coherent mental representation, we need to properly estimate the duration and temporal order of different events. Yet, our perception of time is noisy and vulnerable to various illusions. Studying these illusions can elucidate the mechanism by which the brain perceives time. In this talk, I will review a few studies on how the brain perceives duration of events and the temporal order between self-generated motion and sensory feedback. Combined with computational models at different levels, these experiments illustrated that the brain incorporates the prior knowledge of the statistical distribution of the duration of stimuli and the decay of memory when estimating duration of an individual event, and adjusts its perception of temporal order to changes in the statistics of the environment.
August 2020
Humans continuously need to learn to make good choices – be it using a new video-conferencing set up, figuring out what questions to ask to successfully secure a reliable babysitter, or just selecting which location in a house is least likely to be interrupted by toddlers during work calls. However, the goals we seek to attain – such as using zoom successfully – are often vaguely defined and previously unexperienced, and in that sense cannot be known by us as being rewarding. We hypothesized that learning to make good choices in such situations nevertheless leverages reinforcement learning processes, and that executive functions in general, and working memory in particular, play a crucial role in defining the reward function for arbitrary outcomes in such a way that they become reinforcing. I will show results from a novel behavioral protocol, as well as preliminary computational and imaging evidence supporting our hypothesis.
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