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OpenEyeSim 2.1: Rendering Depth-of-Field and Chromatic Aberration Faster than Real-Time Simulations of Visual Accommodation

Bernstein Conference 2024
Goethe University, Frankfurt, Germany
DOI assigned

Poster

OpenEyeSim 2.1: Rendering Depth-of-Field and Chromatic Aberration Faster than Real-Time Simulations of Visual Accommodation poster

Poster audio

Abstract

We introduce OpenEyeSim 2.1, an extension of the OpenEyeSim platform that includes simulation of accommodation control and chromatic aberrations. It is suitable for developing models of the joint learning of visual representations, eye movements, and accommodation control in the perception-action cycle. The simulated lens properties are kept simple for efficiency reasons but are detailed enough to capture essential depth-of-field effects. The model can simulate different accommodation states depending on focal point and pupil aperture. The longitudinal chromatic aberration is used to produce color blur for different color channels and serves as an additional cue for the accommodation control of the visual system. We propose OpenEyeSim 2.1 as a fast and open simulation platform for studying active vision and its development.

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Citation
Judith Massmann, Alexander Lichtenstein, Francisco López et al. (2024). OpenEyeSim 2.1: Rendering Depth-of-Field and Chromatic Aberration Faster than Real-Time Simulations of Visual Accommodation. Bernstein Conference 2024. https://doi.org/10.12751/nncn.bc2024.221 (opens in a new tab)

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