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Randomized Householder-Cholesky QR Factorization with Multisketching

Tuesday 10:30 New York (GMT-5)

Recording available

Providence, United States · In person
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Abstract

Daniel Szyld analyzes rand-cholQR, a randomized method for tall-and-skinny QR factorization using one or two sketch matrices. For numerically full-rank inputs, its orthogonality error is bounded with high probability at the scale of unit roundoff. NVIDIA A100 experiments compare multisketching with CholeskyQR2, reporting comparable or better speed and stronger stability with little additional memory or computation. Joint work with Andrew Higgins, Erik Boman, and Ichitaro Yamazaki.

Topics

rand-cholQRsketch matricesorthogonality errorunit roundoffmultisketchingCholeskyQR2NVIDIA A100